Muthabr product design

A clearer path
to learning.

A connected learning experience, from account access to active revision and flexible subscriptions.

Introductory social proof, example content
Introductory social proof, example content
Interactive matching introduction
Interactive matching introduction
Exam preparation introduction
Exam preparation introduction
A connected learning ecosystemMobile · Web · Email
Role and toolsProduct Designer · Figma
DurationMarch 2024 to May 2026
ContextMuscat, Oman · Remote
Mobile app, web app, website and email
Project overview

Making learning simpler.

Over 26 months, I designed mobile and responsive web interfaces, interaction patterns and Figma prototypes across Muthabr’s ecosystem. My scope connected account setup, learning activities, subscriptions, the marketing website and email.

  1. UnderstandTasks and context
  2. DefineNeeds and priorities
  3. ExploreFlows and alternatives
  4. DesignInterfaces and states
  5. RefineEvaluation priorities
The challenge

Complex learning. Clear choices.

Muthabr supports students from Grade 5 to Grade 12, alongside teachers and account holders.

Design challenges and responses
Multi-user setupSeparate account ownership from learner details.
Content navigationConnect subjects, units and activities.
SubscriptionsMake access and totals explicit.
MotivationShow progress without obscuring study.
Research

Where students already learn.

A comparison of Quizlet, Khan Academy and Duolingo frames rapid content access, structured progression and repeat practice.

Competitive review

On smaller screens, scroll the comparison table horizontally.

Competitor analysis
PlatformUseful learning patternApplication to Muthabr
QuizletDiscover learning content by subject.Direct access to relevant review content.
Khan AcademyA clear course hierarchy.Navigation from syllabus to unit and topic.
DuolingoVisible progress and rewards.Engaging feedback without distracting from study.

What matters to students

A survey of 48 students aged 15 to 18, focusing on older secondary-school students.

Survey participants48students

Aged 15 to 18

79%

Prefer individual subjects to full-grade bundles

38 of 48 students

63%

Need a clear subscription total before payment

30 of 48 students

67%

Frustrated by complicated onboarding

32 of 48 students

83%

Value study organisation and progress

40 of 48 students

Understanding the reasons behind the numbers

Six student interviews, each lasting 25 to 35 minutes.

The six school students were aged 15 to 18.

  • Walk me through how you last prepared for an exam.
  • What makes you abandon an educational app sign-up?
  • How do you decide what learning subscription is worth buying?
  • What information would reassure you before paying?
  • How do you know which lesson or practice activity to open next?
“I only need maths and physics, not every subject in my grade.”Student quote
“If I get stuck verifying my account, I usually try something else.”Student quote
Research themes

Four recurring friction points.

Interview observations are grouped into four themes, linking the findings to design opportunities.

Affinity synthesis

Account access

Confusion between signing in and creating an account, difficulty with verification, and unclear recovery steps.Simplify early account steps.

Subscription choices

Forced bundles · Unclear final totals · Specific subject needsOffer subject choices with a clear payment summary.

Learning discovery

Grade · Semester · Subject · Unit · ActivityOrganise content hierarchically.

Motivation

Progress visibility · Answer feedback · Continued effortMake progress and feedback visible.

Student personas

Two needs, one ecosystem.

Two perspectives connect focused study with confident account and purchase decisions.

Research personas

Exam-focused student

Sarah, 17

Exam-focused student · Primary persona

Goal Prepare for exams and improve in two difficult subjects.

Barrier Bundled costs and too many steps to the topic.

Top tasks Choose subjects, reach exercises and see progress.

“Help me get to what I need to practise.”Persona summary
Independent student

Ahmed, 16

Independent student · Secondary persona

Goal Compare resources, plans and manage access.

Barrier Unclear registration, final totals and verification dead ends.

Top tasks Review the final total, recover access and manage account settings.

“Show me what I'm selecting before I pay.”Persona summary
The student journey

Where the journey breaks down.

Students need predictable account creation, relevant content and access to only what they need, because navigation and purchase friction can delay study.

Journey synthesis: emotions across the student experience

Emotions across the student journeyCuriousDiscoverUncertainExploreConfusedRegisterHesitantVerifyFrustratedSubscribeAnxiousPurchaseRelievedLearn

Discover

Visit landing page
Product value not immediately obvious

Curious

Explore

Compare features
Unclear route to relevant content

Uncertain

Register

Create account
Sign-in and sign-up ambiguity

Confused

Verify

Enter the verification code
Unclear recovery when code fails

Hesitant

Subscribe

Compare plans
Packages do not match exact subject needs

Frustrated

Purchase

Review price
Uncertainty about discounts and the final total

Anxious

Learn

Open resources
Delayed access but eventual value

Relieved

Confusion during registration and frustration with subscriptions interrupt the journey.

Design decisions

Translating findings into product decisions.

Four insights lead to four design responses.

Clear account setup

Research insightConfusing entry points

Design response

Separate signing in from account creation, with helpful errors and verification recovery.

How might we make setup recoverable and understandable?

A clear route to learning

Research insightHard-to-find material

Design response

Connect syllabus, subject, unit, topic and activity, with clear views and progress.

How might we reveal the next relevant learning activity?

Clear subscription choices

Research insightRigid plans

Design response

Make the access included in each plan explicit. Explore subject-level selection and a clearer payment summary in the subscription iteration.

How might we make subject choices and the final cost clear?

Visible progress

Research insightLow progress visibility

Design response

Show flashcard feedback, exercise states, scores, streaks and badges.

How might we encourage progress without distraction?

Product structure

Simplifying complex journeys.

These flows connect learning, account setup and purchasing. They are reconstructed from the interface designs.

Student workflow

  1. Syllabus
  2. Subject
  3. Unit
  4. Topic
  5. Choose a study activity
    SummaryFlashcardsExercisesExams
  6. Progress

Account workflow

  1. Sign up
  2. Verification
  3. Add user
  4. Student or teacher details
  5. Passcode
  6. Access

Purchase workflow

  1. Academic period
  2. Choose a study plan
  3. Review price
  4. Payment
Verification flow

A clear route through verification.

I connected account creation, verification and profile setup, with a route back when a code fails.

Account verification and recovery
Create accountEmail and password
Request codePhone verification
Enter codeVerification code
Code accepted?
YesNo
YesContinue setupProfile and passcode
NoResend codeReturn to verification
Account setup

A smoother start.

Challenge Account setup spans several roles.
Design decision I separated verification, user details and passcodes.

Verification, account context and confirmation screens
Learning experience

From finding to doing.

Challenge A nested curriculum needs distinct study modes.
Design decision I connected hierarchy, progress and activity feedback.

  1. Syllabus
  2. Subject
  3. Unit
  4. Topic
  5. Activity

Fast Review

A focused rhythm of recall, reveal and self-assessment.

Exercises

Question types and answer explanations in one consistent language.

Exams

Navigation, optional timing and a clear completion state.

Matching, question navigation and whiteboard states
Website and email

One experience. Every touchpoint.

Challenge The product spans several touchpoints.
Design decision I adapted interfaces and communication hierarchy.

Original websiteFull homepage design
Original website
Original website
Redesigned websiteFull homepage design
Redesigned website
Redesigned website

Email, with the same voice.

Usability testing

Understanding how students use the app.

I evaluated the core journeys from account access and study navigation to subscriptions and connecting with friends. I looked for successful task completion, hesitation, errors and points where students needed guidance.

Moderated remote sessions with eight students aged 15 to 18.

Core user flows

Access an account

Create an account, complete verification and recover when a code fails.

Reach study material

Navigate from a syllabus to a subject, topic and learning activity.

Choose a subscription

Compare plans, understand access and review the cost before payment.

Connect with friends

Review the friends view and find a route to connect with another student.

The review considered whether students could complete each task and understand the next step.

What the testing revealed

What worked

Account registration and price review had successful completions, showing that parts of the existing journeys were understandable.

I kept the basic account and purchase structure, focusing changes on the steps that caused uncertainty.

Where students struggled

Students had more difficulty recovering from verification errors and understanding subscription access. The plan options and final payment total needed clearer presentation.

The friends view needed a clearer distinction between connections, requests and suggestions. Referrals emerged as an opportunity to support inviting friends.

Turning findings into design changes

I used the findings to clarify subscription decisions, organise social interactions and introduce a dedicated referral journey.

Redesigned after testing

Subscriptions that make choices clearer.

Testing insight

Plan selection and price review exposed uncertainty about what each package included and the amount payable.

Design response

Separate semester and full-grade options, make savings visible and add a subject-selection step before payment.

Original

Original semester and full-grade packages
Original semester and full-grade packages

Redesigned

Redesigned subscription options
Redesigned subscription options

From a plan to a clear payment total

Redesigned after testing

A clearer place to connect with friends.

Testing insight

The review highlighted the need for clearer ways to find friends and distinguish existing connections from requests and suggestions.

Design response

Separate friends, incoming requests and suggestions. Provide dedicated ways to find friends and add them from a profile.

Original

Original friends list and awards
Original friends list and awards

Redesigned

Redesigned friends, requests and suggestions
Redesigned friends, requests and suggestions

Finding and adding friends

Added after testing

A new way to share and earn.

Design opportunity

The review suggested an opportunity to support inviting friends through a dedicated referral journey. This led to a new feature alongside the usability fixes.

Design response

Introduce referrals after subscribing, keep the referral code and reward terms together, and provide balance-transfer tracking.

Following rewards through to transfer

Reflection

Designing a connected learning experience.

Muthabr taught me to look beyond individual screens and consider how each interaction supports the student’s journey. Working across mobile, web and email strengthened my ability to create a consistent experience, while usability testing helped me question design decisions and refine the areas that needed more clarity.

My main takeaway was to keep listening to students and use what I learn to make the next design decision.

Designed across the journey.Muthabr.
Product design from 2024 to 2026Back to top ↑